Monthly Archives: February 2009

© 2009 Julian. All rights reserved.

Star Trek Embedded Culture

Speculative design details for a Star Trek (TOS) Sciences Tricorder, complete with placement of thru-hole (!) capacitors, resistors, wire bundles and rectifiers. Just in case you were wondering, there will be no surface mount in the future, which is fine. … Continue reading

© 2009 Julian. All rights reserved.

You'll Want To Read This

The Valley and The Sky, Sascha Pohflepp’s RCA dissertation, just now released into the wild’s of the networked jungle. A dissertation about California’s technology culture between idealism, business and futures for design. Submitted to Critical Historical Studies at the Royal … Continue reading

© 2009 Julian. All rights reserved.

Eric Paulos' Open Disruption

Discarded Maneki Neko, resting comfortably in Madrid, Spain. This is the most important thing you will read this year if you have any interest in or passion for ubicomp, design, making-things. I’ll quote a bit, then send you to the … Continue reading

© 2009 Julian. All rights reserved.

Thoughtful Acts

This came up in the studio..errr…I think it was a studio BBQ. Mr Newman pondered – what about thoughtful acts? A sign of a restaurant in San Miguel de Allende, Mexico, painted backwards so motorists’ passing along on the parallel … Continue reading

© 2009 Julian. All rights reserved.

Garage Science Conclusions and Implications

No almost back to the Laboratory after a fantastic week in Madrid at Medialab Prado where I was helping run their annual Interactivos workshop/activityshop. This one happened along with Critical Art Ensemble and, of course, all the fine folks at … Continue reading

© 2009 Julian. All rights reserved.

Locative Play

Ian Bogost‘s and his Persuasive Games operation have introduced an iPhone game called JetSet — a curious little gem that situates specific locations as the enforced zone for game play. Very interesting play mechanic — a location-based game that you … Continue reading