3D Printed

© 2009 Julian. All rights reserved.

Isla Lyddle End 2050

For Russell’s speculative modelling provocation, I was sent a Hornby Jubilee Clock Tower. I quote Mr. Davies: How about I get a load of Lyddle End properties and we try and build a version of what we think Lyddle End … Continue reading

© 2009 Julian. All rights reserved.

Autonomous Game Controllers

Continuing on my strange pursuit of designing weird interfaces that disrupt conventional game interaction rituals, I put together a bit more of my “PSX” project. You probably don’t recall, but this is the project where I’ve created a little “dongle” … Continue reading

© 2008 Julian. All rights reserved.

Drift Deck

Drift Deck. For Conflux 2008, NYC confluxfestival.org/conflux2008/. For Analog Play (batteries not required.) (Some production documentation above; click “Notes”.) The Drift Deck (Analog Edition) is an algorithmic puzzle game used to navigate city streets. A deck of cards is used … Continue reading

© 2008 Julian. All rights reserved.

Refining

I’m getting closer to have a second prototype of the PSX project. Strangely, I seem to be building the breadboard prototype (lower image) simultaneous with the PCB prototype (the thing on top). I think the breadboard prototype is mostly for … Continue reading

© 2008 Julian. All rights reserved.

Urbanism, Data-Driven

(Some cartogram structures and linkages Pascal created as sensor maps where the geography is an implied and driven — rather than the driving — parameter.) Fabien Girardin, MIT brainiac and a fellow Near Future Laboratory ‘naut presented his expert and insightful … Continue reading

© 2008 Julian. All rights reserved.

Scale

Not knowing a heck of a lot about solenoids in practice — I know what they do, and, as an example of the sometimes impracticality of higher-ed, am fairly fluent in the E&M principles at work here. But, when it comes … Continue reading

© 2008 Julian. All rights reserved.

What Is Manufacturing in the Era of Design-Art-Technology?

(Essay for Share Festival Catalog 2008) (Here is my slide presentation, relate to the essay below. But, I did not read this essay at the festival, rather it was printed in the festival catalog.) There are a few things to … Continue reading

© 2007 Julian. All rights reserved.

SlowMessenger

Product Prototype: SlowMessenger Slow Messenger is an instant messaging device that delivers messages exceptionally slowly. Built into the device is a messaging technology that unfolds its content based on an interface that borrows from the traditions of long-form letter writing, … Continue reading