Approaches to Design

NewAestheticOOOFutureOfThings bruemmerdavid

New Aesthetic // OOO // Future of Things

It’s very gratifying to see how the #newaesthetic discussions are popping and percolating across the networks. There’s something to it, I think. Specifically the observations that something here under the New Aesthetic rubric is worth considering, thinking-through, working-towards. What is … Continue reading

1300893388_master © 2012 Julian. All rights reserved.

A Screen-y FutureScape-y 2025

Sony put up these FutureScape videos — little design fiction films that introduce us to a conflicted world in the year 2025. This is design fiction par excellance at least insofar as we are effectively transported to this world as best … Continue reading

Friday March 02, 11:24:11 © 2012 Julian. All rights reserved.

Corner Convenience // The Near Future // Design Fiction

We did a Design Fiction workshop as a kind of follow on to the Convenience newspaper. Our idea was to take the observation that the trajectory of all great innovations is to asymptotically trend towards the counter of your corner … Continue reading

Fosta Reading Convenience Newspaper Wednesday February 29, 09:13:06 © 2012 Julian. All rights reserved.

Convenience

We made a newspaper through our friends at RIG‘s lovely Newspaper Club service. We — myself, Nick Foster, Nicolas Nova and Rhys Newman — collaborated on this. (Rhys did the lovely drawings, by the way.) We printed a hundred or so. They’re … Continue reading

critical-engineering © 2012 Julian. All rights reserved.

Critical Engineering

* The Critical Engineer considers Engineering to be the most transformative language of our time, shaping the way we move, communicate and think. It is the work of the Critical Engineer to study and exploit this language, exposing its influence. … Continue reading

Sascha Pohflepp Presenting at Art Center Thursday July 15 21:09 © 2012 Julian. All rights reserved.

Just A Note: Design Fiction Is Not Design You’d Do Anyway + Motion Graphics

Just a thought and a note which is not an edict — just to say that Design Fiction can work as a way to have a thorough, sensible story that represents what could be. Yes, certainly it can. I’d argue that … Continue reading

iPod Time Capsule © 2012 Julian. All rights reserved.

The iPod Time Capsule – Notes on Listening + Time + Design of Things That Make Sound

Over the week’s end I was in the back studio tearing down and rebuilding the wall of photos for the Hello, Skater Girl “side” book project. I was tasked with this particular endeavor by the guy I hired to do … Continue reading

SOT23-5-Huge © 2012 Julian. All rights reserved.

Sound Should Just Come Out Of It

I think going forward I should do a better job of talking around what we’re working on from a technical point of view, until such time as it’s okay to talk about what we’re doing from a principles, rituals and … Continue reading

Tuesday January 03, 15:06:53 © 2012 Julian. All rights reserved.

A Few Things The Laboratory Did In 2011

LOS ANGELES Projects * It was a year of mostly audio creations ahead and around of Project Audio for Nokia. Some very exciting little bits of design, fiction and design, fact. These will continue into 2012 with some more public … Continue reading

© 2011 Nicolas. All rights reserved.

Weekending 19122011

On the Swiss front of the laboratory (Nicolas), there is progress on the game controller project. Laurent and myself indeed met with scenographers in Lausanne to discuss the upcoming presence of the joypad collection at the Swiss Museum of Science-Fiction … Continue reading