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2012_eng_drift_2 © 2012 Julian. All rights reserved.

Interaction Awards 2012: Drift Deck for People’s Choice

Drift Deck is up for the IxDA Interaction Awards in the “People’s Choice” category. Which isn’t the “Jury’s Choice” but — whatev. It’s the People, so we’re hustling to make you, the People, aware of this chance for you to choose … Continue reading

© 2011 Julian. All rights reserved.

Quiet But Not Quiescent

<img src="“/> Judge not the less yammer-y state of the studio blog to indicate that there is nothing worth yammering about. It’s just that the clang of steel caressing code has been going on and that in great measure, too. … Continue reading

© 2010 Julian. All rights reserved.

A Curious Crosswalk Clarification

A curious inscription left by someone to clarify which button expedites which crosswalk signal. Someone has written with an indelible marker “B” and “W” on each button (for Broad Street and Watchung Avenue respectively), as well as writing an abbreviation … Continue reading

© 2009 Julian. All rights reserved.

Beyond Public Toilet Maps — Prehistoric Augmented Reality Devices

A small collection of historic augmented reality devices, found during a rake through a flea market in Paris with fellow Urban Scout Nicolas Nova last Saturday. Mostly bashed up, broken things — but evocative devices that, when run up against … Continue reading

© 2009 Julian. All rights reserved.

Design Fiction Chronicles: Urgency and Emergency, Notification and Warning

Tsunami Evacuation Route on Washington Boulevard at the border — basically 60 degrees North-North-East, directly opposite the coastline in the other direction, but essentially only a few meters above sea-level for a good couple of miles. Last week, when there was … Continue reading

© 2009 Julian. All rights reserved.

Interoperability

A curious interoperability protocol, wherein the address for some weird place in Seoul has been found on an iPhone and must now be entered into the GPS of the taxi. A simple affair, with minimal bumps often enough, particularly because … Continue reading

© 2009 Julian. All rights reserved.

Street Furniture

Times Square beach, complete with tourists (as any beach should), found here. Urban Lounge found near Madison Square, New York City. This is probably old hat for current New Yorkers certainly, and something that makes visits home really interesting, these … Continue reading

© 2009 Julian. All rights reserved.

GPX to DXF – Drawing GPS Tracks

Lines and arrows and splines point the way. Taken in a parking lot near the beaches at Santa Monica. It has not been a quiet couple of days here in the Laboratory. Lots of gear and glassware about. Goggles, bunsen … Continue reading

© 2009 Julian. All rights reserved.

Scales of Material Things

Saturday May 16, 14.45.25

Scales of things and their relationships. A curious moment while out on a weekend’s Urban Scout, with these bicyclists, who could fit into the Smart Car that could fit into the ridiculous, shameless Hummer SUV. This scene reminded me of the image of relatives scales of occupancy between the same number of people, on bikes, public transportation buses, and in cars. [Read on] Continue reading

© 2009 Julian. All rights reserved.

Design Fiction Chronicles: Aram Bartholl's Vision of Augmented Reality

Still moment from Aram Bartholl‘s workshop and project WoW an “intervention in public space that uses computer play-worlds as a means of calling attention to the changing ways people deal with privacy and identity in the public sphere.” In my … Continue reading

© 2009 Julian. All rights reserved.

Locative Play

Ian Bogost‘s and his Persuasive Games operation have introduced an iPhone game called JetSet — a curious little gem that situates specific locations as the enforced zone for game play. Very interesting play mechanic — a location-based game that you … Continue reading