Design for Implications

NewAestheticOOOFutureOfThings bruemmerdavid

New Aesthetic // OOO // Future of Things

It’s very gratifying to see how the #newaesthetic discussions are popping and percolating across the networks. There’s something to it, I think. Specifically the observations that something here under the New Aesthetic rubric is worth considering, thinking-through, working-towards. What is … Continue reading

1300893388_master © 2012 Julian. All rights reserved.

A Screen-y FutureScape-y 2025

Sony put up these FutureScape videos — little design fiction films that introduce us to a conflicted world in the year 2025. This is design fiction par excellance at least insofar as we are effectively transported to this world as best … Continue reading

Friday March 02, 11:24:11 © 2012 Julian. All rights reserved.

Corner Convenience // The Near Future // Design Fiction

We did a Design Fiction workshop as a kind of follow on to the Convenience newspaper. Our idea was to take the observation that the trajectory of all great innovations is to asymptotically trend towards the counter of your corner … Continue reading

Pretty Maps LA by Aaron Staup Cope © 2012 Julian. All rights reserved.

Pretty Maps – 20×200 Editions

Some of you may have noticed, mostly probably not — but the Laboratory has expanded its ranks. It’s starting to feel like a proper design collective in here. One of the lovely attributes of the people in the Lab are … Continue reading

2012_eng_drift_2 © 2012 Julian. All rights reserved.

Interaction Awards 2012: Drift Deck for People’s Choice

Drift Deck is up for the IxDA Interaction Awards in the “People’s Choice” category. Which isn’t the “Jury’s Choice” but — whatev. It’s the People, so we’re hustling to make you, the People, aware of this chance for you to choose … Continue reading

SOT23-5-Huge © 2012 Julian. All rights reserved.

Sound Should Just Come Out Of It

I think going forward I should do a better job of talking around what we’re working on from a technical point of view, until such time as it’s okay to talk about what we’re doing from a principles, rituals and … Continue reading

Tuesday January 03, 15:06:53 © 2012 Julian. All rights reserved.

A Few Things The Laboratory Did In 2011

LOS ANGELES Projects * It was a year of mostly audio creations ahead and around of Project Audio for Nokia. Some very exciting little bits of design, fiction and design, fact. These will continue into 2012 with some more public … Continue reading

© 2011 Nicolas. All rights reserved.

Weekending 19122011

On the Swiss front of the laboratory (Nicolas), there is progress on the game controller project. Laurent and myself indeed met with scenographers in Lausanne to discuss the upcoming presence of the joypad collection at the Swiss Museum of Science-Fiction … Continue reading

© 2011 Nicolas. All rights reserved.

Weekending 12102011

On my side (Nicolas), the week was split between consulting (a workshop about social gaming in France) and different teaching gigs. One of them, at the Swiss Institute of Technology in Lausanne (EPFL), is a year-long course about designer’ approaches … Continue reading

© 2011 Jayne. All rights reserved.

Portals

  I love the magically mundane virtual real world of Google Streetview, and like others I’ve longed for my 15 frames of blurry low-res Street View fame. So I’ve been wondering, how can I get into Street View without having to stalk the car … Continue reading

© 2011 Julian. All rights reserved.

Introducing Jayne Vidheecharoen

The Near Future Laboratory is going through a revamping and an expansion of sorts. There’ll be some changes for #2012 — new people, new projects, new initiatives, new strategies for global domination in the realm of thought-provoking unprofitable improbable unbuildable … Continue reading