And I decided to pimp my new moleskine. Satisfied. ((That’s Pod C from 2001: A Space Odyssey, btw..))
General
© 2011 Julian. All rights reserved.
Whittling Away at Audio
I’ve become almost over-interested in audio as a new, untapped frontier for IxD and UX. In contrast to what our quite busy, jealous, overburdened screens offer us audio has the opportunity to form a kind of interaction experience and engagement … Continue reading
© 2011 Julian. All rights reserved.
A Few Things The Laboratory Did In 2010
Again, mostly in the notes-to-self column, I’d just like to capture a few things that we here at the Near Future Laboratory did in the year 2010. It was a year chock full of Design Fiction actions and activities, an … Continue reading
© 2010 Julian. All rights reserved.
Weekending 10172010
Well, got about half way through the new Steven Johnson book Where Good Ideas Come From: The Natural History of Innovation and still going. He tells a good story and I believe much of it. There’s something funny going on … Continue reading
© 2010 Julian. All rights reserved.
The Faint Scent of Brimstone with Notes of Sulfur
A hand written note to remind me to stop and make a call at 2p. That’s all. I’ve been thinking about notes and reminders lately. If I followed this to its logical yet design fiction-y conclusion, I’m sure I’d find … Continue reading
© 2010 Julian. All rights reserved.
Week Ending 052110
Good to my habits, I’m nearly a week behind weeknotes. No matter — they are more notes-to-self than anything else. Last week — the one that ended on Friday the 21st — was a week of busy-bodying some knowledge for a … Continue reading
© 2010 Julian. All rights reserved.
Design Fiction Principles: Notes from Design for Screen
A relevant short essay by Piers D. Britton in theThe Routledge Companion to Science Fiction underscores some of the loose principles (loose, because they aren’t quite principles — more a swirl of useful insights) the Laboratory has been gathering around the … Continue reading
© 2010 Julian. All rights reserved.
iotaSalon: The City @ UCLA
This sounds like fun. May 6, 2010, 7pm Experimental Digital Arts at UCLA. iotaCenter’s mission is to inspire both new and existing artists in a historically dispersed and constantly changing technological environment. The theme for our next iotaSalon is THE … Continue reading
© 2010 Julian. All rights reserved.
The Week Ahead: SxSW 2010 — Design Fiction Panel
SXSW in 2007. A panel I organized called Pervasive Electronic Games with heroes Dennis Crowley (*Dodgeball!/*Google!?), Aaron Meyers (Mobzombies mad-man), and ultra-hero fron the other planet, Kevin Slavin (Area/Code). That was fun. So, early heads-up and there’ll be more — … Continue reading
© 2010 Julian. All rights reserved.
CfP. Twelve 2 Week Residencies in…Synthetic Biology!
We seek participants for a research project on synthetic biology, design, and aesthetics. The project will provide funding to bring together scientists and engineers working in synthetic biology with artists, designers, and other creative practitioners. Resources will be made available … Continue reading
© 2010 Julian. All rights reserved.
The Week Ending 050210
Looking back on the calendar to see what notes I have from the week ending last week and poking through the notesbook, the thing that stands out is an engaging discussion with Kurt that, as it turns out, was about … Continue reading
© 2010 Julian. All rights reserved.
The Week Ending 220110
What one finds house hunting in Los Angeles and coming across one owned by a Hollywood set designer. Also looking at the same moment, a demure, polite and inquisitive actress vaguely recognized and thence confirmed to be the nitty Shannon … Continue reading