[Weird] Spam poetry of the day

Posted: August 31st, 2004 | No Comments »

measure at cognac oreven transmissible as in ruddy.
Federico was at permutation when that happened associable.
We met at cult and went to cloture wher we had lunch at
bartok.It was cuprous and a exhibition was had cot by all.


Posted: August 31st, 2004 | No Comments »

Does anybody here remenber the Hermès project? It was the european space shuttle planned to take off in early 90s… THe project ended for economical reasons (and a lack of strategy). The shuttle is still cool, Is it a blobject?
When I was a teenager, I thought the European Union would have two cool outcome: a common money (it was scheduled in 1992 and supposed to be called “ECU”) and a space shuttle. We now have the money but not the shuttle… Well, it’s not a big deal since other science projects emerged but though…
Image via wikipedia (under a non-commercial-use only licence.):


[Weird] Toilets sensors in Amsterdam

Posted: August 31st, 2004 | No Comments »

Read in daily times:

A cultural centre in Amsterdam has installed sensors in its toilets that tell users if they’re taking too much time. The sensors, linked to a computer called Private room 02, have been installed at the Cultural Centre De Balie.

Toilet users will also be given a reminder if they fail to flush the toilet, smoke, don’t put up the toilet seat, or use too much toilet paper. Inventor Leonard Van Munster said if sensors in the toilet feel someone is trying to make a mess, they’ll be warned to leave it tidy, says the nu.nl website. He added: “The computer has developed its own moods. Sometimes he doesn’t say anything, but will then suddenly start to sigh. ananova


[Cool] Kaneda’s bike

Posted: August 30th, 2004 | No Comments »

Of course, it’s a bit passé but it’s a cool thing… full-sized replica of Kaneda’s Powerbike…


[Space and Place] Early Cognitive Mapping

Posted: August 30th, 2004 | No Comments »

According to ‘On early cognitive mapping’ W.K. Yeap and M.E. Jefferies (Spatial Cognition and Computation, 2 (2): 85-116, 2000)
Early Cognitive Mapping: the beginnings of a cognitive map formed from one’s early impressions of the environment one is in


[Research] Physical distance and persuasion in virtual environment

Posted: August 30th, 2004 | No Comments »

Moon, Y. (1999). The Effects of Physical Distance and Response Latency on Persuasion in Computer-Mediated Communication and Human-Computer Communication. Journal of Experimental Psychology: Applied, 5(4), 379–392

The present study investigates the effects of two variables – perceived physical distance and response latency – on persuasion in computer-mediated communication (CMC) and human-computer communication (HCC). Results from two experiments indicate a negative relationship between perceived physical distance and persuasion in both CMC and HCC. In addition, results from both experiments indicate a nonmonotonic relationship between response latency and persuasion, such that persuasion is greatest when response latencies are neither too short nor too long. Together, these experiments suggest that there are significant trade-offs associated with using long-distance computer networks to communicate persuasive messages. In addition, the findings suggest that whatever standards are used to evaluate human sources may also be used to evaluate non-human sources.


Posted: August 30th, 2004 | No Comments »


(Weird) The first remote control

Posted: August 27th, 2004 | 1 Comment »

This is the first remote control (wired though), designed by Dumont (Dumont Model RA 369 Remote Selector). “Photo courtesy of Jim Martin, Machesney Park, Illinois USA”


(Video Game) Working in Lyon

Posted: August 27th, 2004 | No Comments »

Today I work in Lyon in a video game company that design new entertainment projects. I am in charge of a small R&D consulting for them. The point is to transfer ideas from social/psychology and behavior research into sound guidelines that can help the games design.

The environment is cool, it’s located in one of those technoparc, a cluster made of University of Lyon, lots of start ups (mainly pharmaceutical and biotech), various research labs, an engineering school).

I had the chance to meet Hubert Chardot, the guy who designed Alone in th Dark 1-2-3. We had an interesting chat about R&D and game design (that’s one my interests).


[SocialSoft] Blog and SNS

Posted: August 26th, 2004 | No Comments »

I like Stuart Hensall’s take on blog and social software. in his Manifesto For Social Networking Required

My Blog is Better at Networking
I know the humble blog has been held up as a social network many times. From experience my blog is much better than any of the SNS as a networking tool. One advantage my blog has over all the SNS is I can make connections with people that aren’t in any network. I’ve found some of the non-blogger connections to be the most important of all. I’ve also found following up on trackbacks and comments much more valuable.