[Research] A catchbob test

Posted: January 11th, 2005 | 1 Comment »

We ran another test of CatchBob today. Things went pretty well (technically speaking I am impressed by the reliability of the system: the system never crashes!). Today we tried the system without the location awareness tool: players were just aware of their position and not of the whereabouts of their partners. It was interesting to see that the game lasted a bit more and that the players explicitly declared their position by drawing it on the map. The data are so rich, I could not resist to show this one, which is amazingly significant (in terms if the explicitation of the strategy as well as the clarification of the situation).


One Comment on “[Research] A catchbob test”

  1. 1 - fab » CatchBob! Experiment without Awarness Tool said at 2:03 pm on January 11th, 2005:

    [...] We ran a CatchBob! experiment with the awarness tool disabled. Nicolas reports on it in A catchbob test. Animation made of the red player’s screen [...]


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