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	<title>Comments on: Using movements from real sharks in a digital game</title>
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	<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/07/26/using-movements-from-real-sharks-in-a-digital-game/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=using-movements-from-real-sharks-in-a-digital-game</link>
	<description>mind/tech bazar from outer space</description>
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		<title>By: rb.trends&#187; Blog Archive &#187; Real and virtual gaming</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/07/26/using-movements-from-real-sharks-in-a-digital-game/#comment-2537</link>
		<dc:creator>rb.trends&#187; Blog Archive &#187; Real and virtual gaming</dc:creator>
		<pubDate>Sat, 11 Aug 2007 18:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2007/07/26/using-movements-from-real-sharks-in-a-digital-game/#comment-2537</guid>
		<description>[...] Using movements from real sharks in a digital game [...] </description>
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		<title>By: Networked_Performance &#8212; Sharkrunners</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/07/26/using-movements-from-real-sharks-in-a-digital-game/#comment-2536</link>
		<dc:creator>Networked_Performance &#8212; Sharkrunners</dc:creator>
		<pubDate>Mon, 30 Jul 2007 19:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2007/07/26/using-movements-from-real-sharks-in-a-digital-game/#comment-2536</guid>
		<description>[...] members and an approach technique, and then collect various data from the nearby sharks.&#8221; [via]    Jul 30, 15:48 Trackback [...] </description>
		<content:encoded><![CDATA[<p>[...] members and an approach technique, and then collect various data from the nearby sharks.&#8221; [via]    Jul 30, 15:48 Trackback [...]</p>
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