<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: One Wilshire building: when digital is material</title>
	<atom:link href="http://nearfuturelaboratory.com/pasta-and-vinegar/2007/09/17/one-wilshire-building-when-digital-is-material/feed/" rel="self" type="application/rss+xml" />
	<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/09/17/one-wilshire-building-when-digital-is-material/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=one-wilshire-building-when-digital-is-material</link>
	<description>mind/tech bazar from outer space</description>
	<lastBuildDate>Mon, 06 Feb 2012 13:57:26 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Panic {RE}_Programming &#187; Blog Archive &#187; Urban informatics</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/09/17/one-wilshire-building-when-digital-is-material/#comment-2601</link>
		<dc:creator>Panic {RE}_Programming &#187; Blog Archive &#187; Urban informatics</dc:creator>
		<pubDate>Thu, 10 Jan 2008 20:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2007/09/17/one-wilshire-building-when-digital-is-material/#comment-2601</guid>
		<description>[...] Adam has an interesting query/blogpost about &#8220;what do you feel are the most significant contemporary developments in urban informatics? The most resonant projects, the most powerful interventions, the scariest precedents?&#8220;. That&#8217;s quite an important question that I try to ask myself for a while. Since I have not definite answer, I tried to pick up some examples I find relevant to get a messy list of &#8220;urban computing&#8221; projects:   - Location-based services: be they single-user (navigational devices such as personal GPS navigator) and ones who can have a social layer (see DASH for instance) but also mobile social software - Urban screens and interactive billboards (see more about this here)&#8230;. that can display representations which allow to make explicit invisible or implicit phenomena: blogging pigeon, Real Time Rome (among other Senseable City projects), AIR, undersound or Tripwire, etc.) - open mapping projects (like open street map) and other geospatial web applications (see Jo Walsh&#8217;s stuff, especially here piece about MUDlondon) a la place-based annotations (Urban tapestries among lots of others). - Geographical Information Systems (./ although there would be a lot to say about this) - pervasive games (no list about this here but you know what I am talking about) - Identification systems such as these RFID cards you now have in most occidental cities in subways. - Defensive Space can also be supported by technologies: not only CCTV, Vsee for example the mosquito sounds to avoid teenagers loitering - Lazarus/zombie devices - infrastructures can also count: think about wiring, server farms or gigantic telecom hotels. [...] </description>
		<content:encoded><![CDATA[<p>[...] Adam has an interesting query/blogpost about &#8220;what do you feel are the most significant contemporary developments in urban informatics? The most resonant projects, the most powerful interventions, the scariest precedents?&#8220;. That&#8217;s quite an important question that I try to ask myself for a while. Since I have not definite answer, I tried to pick up some examples I find relevant to get a messy list of &#8220;urban computing&#8221; projects:   &#8211; Location-based services: be they single-user (navigational devices such as personal GPS navigator) and ones who can have a social layer (see DASH for instance) but also mobile social software &#8211; Urban screens and interactive billboards (see more about this here)&#8230;. that can display representations which allow to make explicit invisible or implicit phenomena: blogging pigeon, Real Time Rome (among other Senseable City projects), AIR, undersound or Tripwire, etc.) &#8211; open mapping projects (like open street map) and other geospatial web applications (see Jo Walsh&#8217;s stuff, especially here piece about MUDlondon) a la place-based annotations (Urban tapestries among lots of others). &#8211; Geographical Information Systems (./ although there would be a lot to say about this) &#8211; pervasive games (no list about this here but you know what I am talking about) &#8211; Identification systems such as these RFID cards you now have in most occidental cities in subways. &#8211; Defensive Space can also be supported by technologies: not only CCTV, Vsee for example the mosquito sounds to avoid teenagers loitering &#8211; Lazarus/zombie devices &#8211; infrastructures can also count: think about wiring, server farms or gigantic telecom hotels. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pasta&#38;Vinegar &#187; Blog Archive &#187; Urban informatics</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2007/09/17/one-wilshire-building-when-digital-is-material/#comment-2600</link>
		<dc:creator>Pasta&#38;Vinegar &#187; Blog Archive &#187; Urban informatics</dc:creator>
		<pubDate>Thu, 10 Jan 2008 15:13:55 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2007/09/17/one-wilshire-building-when-digital-is-material/#comment-2600</guid>
		<description>[...] infrastructures can also count: think about wiring, server farms or gigantic telecom hotels. [...] </description>
		<content:encoded><![CDATA[<p>[...] infrastructures can also count: think about wiring, server farms or gigantic telecom hotels. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

