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	<title>Comments on: When your walkman asks you to do something&#8230;</title>
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	<description>mind/tech bazar from outer space</description>
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		<title>By: Pasta&#38;Vinegar &#187; Blog Archive &#187; Verbs and design and verbs</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3780</link>
		<dc:creator>Pasta&#38;Vinegar &#187; Blog Archive &#187; Verbs and design and verbs</dc:creator>
		<pubDate>Thu, 27 May 2010 06:07:34 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3780</guid>
		<description>[...] and Illuminating Guide to Building Successful Software&#8220;. As mentioned in this other blogpost, I like his approach that uses [...] </description>
		<content:encoded><![CDATA[<p>[...] and Illuminating Guide to Building Successful Software&#8220;. As mentioned in this other blogpost, I like his approach that uses [...]</p>
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		<title>By: electro music blog</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3779</link>
		<dc:creator>electro music blog</dc:creator>
		<pubDate>Mon, 17 May 2010 23:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3779</guid>
		<description>Was soll man zu Gregor Tresher noch sagen jede Veröffentlichung hat es in sich. Häufig in einem Atemzug genannt mit Bands wie Pascal Feos. Seine gekonnt vermittelte Spannung beeindrucken bei jedem seiner Werke. Infos über Gregor Tresher:</description>
		<content:encoded><![CDATA[<p>Was soll man zu Gregor Tresher noch sagen jede Veröffentlichung hat es in sich. Häufig in einem Atemzug genannt mit Bands wie Pascal Feos. Seine gekonnt vermittelte Spannung beeindrucken bei jedem seiner Werke. Infos über Gregor Tresher:</p>
]]></content:encoded>
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		<title>By: Pasta&#38;Vinegar &#187; Blog Archive &#187; Video Games and possibilities</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3778</link>
		<dc:creator>Pasta&#38;Vinegar &#187; Blog Archive &#187; Video Games and possibilities</dc:creator>
		<pubDate>Fri, 13 Nov 2009 07:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3778</guid>
		<description>[...] Sometips by Jordan Mechner about game design principles for narrative games. The second hand &#8220;List the actions the player actually performs in the game and take a cold hard look at it. Does it sound like fun?&#8221; is an interesting filter to prioritize the interactions you want your users to be engaged in. A sort of follow-up to Crawford&#8217;s list of verbs I mentioned the other day [...] </description>
		<content:encoded><![CDATA[<p>[...] Sometips by Jordan Mechner about game design principles for narrative games. The second hand &#8220;List the actions the player actually performs in the game and take a cold hard look at it. Does it sound like fun?&#8221; is an interesting filter to prioritize the interactions you want your users to be engaged in. A sort of follow-up to Crawford&#8217;s list of verbs I mentioned the other day [...]</p>
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		<title>By: Music Becomes a Game - PSFK</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3777</link>
		<dc:creator>Music Becomes a Game - PSFK</dc:creator>
		<pubDate>Thu, 12 Nov 2009 16:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3777</guid>
		<description>[...] Pasta&amp;Vinegar: &#8220;When your walkman asks you to do something…&#8221; [...] </description>
		<content:encoded><![CDATA[<p>[...] Pasta&amp;Vinegar: &#8220;When your walkman asks you to do something…&#8221; [...]</p>
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		<title>By: Fischlum</title>
		<link>http://nearfuturelaboratory.com/pasta-and-vinegar/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3776</link>
		<dc:creator>Fischlum</dc:creator>
		<pubDate>Wed, 11 Nov 2009 13:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://liftlab.com/think/nova/2009/11/11/when-your-walkman-asks-you-to-do-something/#comment-3776</guid>
		<description>Great app ! Thks

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		<content:encoded><![CDATA[<p>Great app ! Thks</p>
<p>You can scan this QR Code if you want to get this mobile application right now !<br />
<a href="http://chart.apis.google.com/chart?cht=qr&#038;chs=230x230&#038;chl=http%3A%2F%2Fbit.ly%2F4wgC16" rel="nofollow">http://chart.apis.google.com/chart?cht=qr&#038;chs=230&#215;230&#038;chl=http%3A%2F%2Fbit.ly%2F4wgC16</a></p>
<p>To get a Qr Code reader : one URL for all : <a href="http://tigtags.com/getqr" rel="nofollow">http://tigtags.com/getqr</a></p>
<p>To generate such a QR Code : <a href="http://zxing.appspot.com/generator/" rel="nofollow">http://zxing.appspot.com/generator/</a> with <a href="http://bit.ly" rel="nofollow">http://bit.ly</a> !</p>
<p>Enjoy and promote cool mobile application like that (100 000 on Apstore, 10 000 on Androïd)</p>
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