Interface history: d-pad

Posted: August 26th, 2010 | 1 Comment »

This succession of Nintendo game platforms reveals the slow evolution of interfaces: from buttons to the d-pad, with the intermediary phase (made of 4 buttons). Designed by Gunpei Yokoi and his team, this feature circulated from these devices to other console afterwards. Material to be used in upcoming work and talk for the game controller project.


One Comment on “Interface history: d-pad”

  1. 1 maxmollon said at 10:28 am on September 1st, 2010:

    Can’t wait to see that game controller project complete!

    Check out this link, a light guns collection – http://kotaku.com/5625117/look-at-almost-all-the-light-guns/gallery/ :)


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