PSX

PSX is a game controller designer for the Playstation 2. The controller must be “fueled” before play with the use of an attachable Flavonoid device. By carrying Flavonoid with you, you generate fuel for the controller. The controller will “play” only as long as there is fuel available. When the fuel begins to run out, the controller behaves sluggishly and finally gives out completely.

Leader: Julian Bleecker
Year: 2007
Method: Prototyping

The initial concept is to design the controller specifically for Katamari Damacy and the series of Grand Theft Auto video games. These games are ones in which the avatar in the game does a lot of walking and running, seemingly with a nearly infinite reserve of energy. The “theory” embodied in the PSX controller is meant to disrupt the conventional understanding of the relationship between physical activity in 1st Life and virtual-physical-digital activity in 2nd Life digital worlds.