Leader: Julian Bleecker
Year: 2007
Method: Prototyping
The initial concept is to design the controller specifically for Katamari Damacy and the series of Grand Theft Auto video games. These games are ones in which the avatar in the game does a lot of walking and running, seemingly with a nearly infinite reserve of energy. The “theory” embodied in the PSX controller is meant to disrupt the conventional understanding of the relationship between physical activity in 1st Life and virtual-physical-digital activity in 2nd Life digital worlds.