Roblox Design Fiction 101 WorkshopRoblox Design Fiction 101 Workshop
Roblox Design Fiction 101 Workshop
An opportunity for a creative team to "stretch & express" their imagination to have a break from grueling design, development, and deployment cycles. A fun, engaging learning & development off-site.
PRESENTATIONWORKSHOP
Roblox Design Fiction Workshop Faciliated by Near Future Laboratory

Client: Roblox

Team: Near Future Laboratory

Client URL: https://roblox.com

Project Summary: A very short format 4 hour Design Fiction workshop consisting of a "Design Fiction 101" presentation, discussion with Q&A, and hands-on workshop activities.

Project Type(s): PRESENTATION, WORKSHOP

Project Year: 2019

Project Duration: 1 Week

Document Published On: Feb 10, 2024, 10:09:28 PST

Document Updated On: Apr 13, 2024, 15:57:38 PDT

Document Written By: Julian Bleecker

The Ask

The Near Future Laboratory contributed to an off site for the Roblox design team, with a 3 hour short-format presentation followed by a hands-on workshop.

The workshop run-of-show consisted of:

1) An approximately one hour “Design Fiction 101” presentation covering the origins, evolution and current state of Design Fiction, including the notion of the Future Mundane and examples of Design Fiction projects (Quick Start Guide for the Self Driving Car, TBD Catalog: A Catalog of Products from the Near Future; Curious Rituals; Etc.) and their significance.

2) An approximately three hour hands-on Design Fiction workshop exercise using in which attendees break into a few groups of 2-3 and use the insights gained during the first hour, along with the Near Future Laboratory’s Design FictionProduct Design Work Kit to explore the creative potential of Design Fiction.

3) Q&A interspersed throughout.

The Outcomes

The workshop provided a unique off-site creative event for key members of the Roblox design team. It offered them a fun learning & development environment. The hands-on component was particularly engaging as it allowed team members to "stretch & express" their creativity and imagination, an opportunity not always present during grueling design, development, and deployment cycles. The overall goal of the workshop was to develop world-building sensititivies to the creative and visual design team at Roblox and introduce them to an emerging design & creative practice, methodology and approach.
Participants notes on some of the tangible artifacts inspired by the Design Fiction hands-on workshop
Participants notes on some of the tangible artifacts inspired by the Design Fiction hands-on workshop
Participants notes on some of the tangible artifacts inspired by the Design Fiction hands-on workshop
Participants notes on some of the tangible artifacts inspired by the Design Fiction hands-on workshop
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