I started experimenting this summer with using orientation sensing as part of the interaction syntax for some kind of near-future cinematic interface. The idea is that your mobile device like a window into a panoramic visual story world. This is a prototype of Naimark’s Viewmaster of the future idea, in many ways. I think it’ll require some alternative rigging, perhaps an angled mirror so that the display (a TabletPC, just as a prototype — obviously too heavy, even the small 8.4″ display unit) is horizontal and the mirror reflects the image into your eyes. And, of course, stereo/3D video..and how do you create that? With the right eyepoint nodes so that stereo is maintained in a panorama?
[wikilike_img url=http://www.flickr.com/photos/julianbleecker/87475112|src=http://static.flickr.com/39/87475112_e88679001f.jpg|width=450|caption=Vis-a-Vis Viewmaster|align=thumb tcenter]
[wikilike_img url=http://www.flickr.com/photos/julianbleecker/87474919/|src=http://static.flickr.com/36/87474919_fea8283199.jpg|width=450|caption=Vis-a-Vis / Viewmaster|align=thumb tcenter]

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