Tag Archives: Design for Implications

© 2011 Julian. All rights reserved.

Weekending 10232011

Okay. Maybe we will get back into the swing of the weekending note. This one won’t be comprehensive, but a note nonetheless to note a few things. First, something I found while flipping through the Internet that got me thinking … Continue reading

© 2011 Julian. All rights reserved.

Why Good Design Isn't Eye Candy

An acquaintance of The Laboratory I met while in London that last time is a design consultant guy who told me this story about Eye Candy. Him and his studio/team were offered a commission of work. It was design work, … Continue reading

© 2011 Julian. All rights reserved.

Quiet But Not Quiescent

<img src="“/> Judge not the less yammer-y state of the studio blog to indicate that there is nothing worth yammering about. It’s just that the clang of steel caressing code has been going on and that in great measure, too. … Continue reading

© 2010 Julian. All rights reserved.

Weekending 12122010: Clarity via Complexity

A week spent last in the Nordic EU discovering the knots and twists and snarls and kinks of the imbroglio that goes along with executing on damn good design. On the one hand there was the work of workshops meant … Continue reading

© 2010 Julian. All rights reserved.

Week Ending 04232010

Well, I missed the Week Ending last week so I’ll capture a couple of the things that happened then, now. There were a cacophony of tasks to be done, some fun, some that should’ve been fun, and all that tipped … Continue reading

A Relevant Talk

Mike Kruzeniski-Poetry & Polemics in Creating Experience from Interaction Design Association on Vimeo. Just two quick points on this great talk by Mike Kruzeniski. First, this idea of developing new languages to describe decision points in the creation of technical … Continue reading

© 2010 Julian. All rights reserved.

Design for Failure

With regrets to Aaron for the blurry, noisy photo of himself..Taken in Montreal Canada at Design Engaged 2008. For no particular reason — perhaps a salute to Nicolas who will be presenting his work on design for failure at IxDA … Continue reading

© 2009 Julian. All rights reserved.

Beyond Public Toilet Maps — Prehistoric Augmented Reality Devices

A small collection of historic augmented reality devices, found during a rake through a flea market in Paris with fellow Urban Scout Nicolas Nova last Saturday. Mostly bashed up, broken things — but evocative devices that, when run up against … Continue reading

© 2009 Julian. All rights reserved.

Construction of Things

What was sticking in my mind, and has been recently, and especially after dinner conversation and the lecture which was on Design Fiction with an emphasis on the relationship between props, prototypes, and the normalization/everyday-making of provocative ideas. A few … Continue reading

Design Fiction in the Science Gallery

From Bruce’s Beyond the Beyond: Design Fiction in the Science Gallery: “ *Anthony Dunne and Fiona Raby carry on for over an hour about their practice of ‘critical design.’ What a class act these two are: like Robert Louis Stephenson … Continue reading

A synchronicity: Design Fictions for Asynchronous Urban Computing © 2009 Fabien. All rights reserved.

A synchronicity: Design Fictions for Asynchronous Urban Computing

This just in: A Synchronicity: Design Fictions for Asynchronous Urban Computing — Nicolas Nova and myself conversing about what we’re calling asynchronous urban computing — has been released by the Architectural League of New York. It’s a dialogue on an … Continue reading

© 2009 Julian. All rights reserved.

Props, Prototypes and Design With No Spec: Notes on Heliotropic Smartsurfaces

It was working, and it will again. And even in a mode of very temporary failure, the design happens. Here, some students assembly their assemblage for demonstration of their material-semiotic reflection on heliotropic smartsurfaces. What did I learn from visit … Continue reading