Tag Archives: iPhone

2012_eng_drift_2 © 2012 Julian. All rights reserved.

Interaction Awards 2012: Drift Deck for People’s Choice

Drift Deck is up for the IxDA Interaction Awards in the “People’s Choice” category. Which isn’t the “Jury’s Choice” but — whatev. It’s the People, so we’re hustling to make you, the People, aware of this chance for you to choose … Continue reading

© 2009 Julian. All rights reserved.

Interoperability

A curious interoperability protocol, wherein the address for some weird place in Seoul has been found on an iPhone and must now be entered into the GPS of the taxi. A simple affair, with minimal bumps often enough, particularly because … Continue reading

© 2009 Julian. All rights reserved.

To The Accessory Crap Heap

Yes, an old original iPhone car charger and…what’s this? The iPhone 3Gs cannot take the same charging accessories as the iPhone original!? So..basically the introduction of something new forces something old to be tossed out? Maybe there’s something that can … Continue reading

© 2009 Julian. All rights reserved.

Locative Play

Ian Bogost‘s and his Persuasive Games operation have introduced an iPhone game called JetSet — a curious little gem that situates specific locations as the enforced zone for game play. Very interesting play mechanic — a location-based game that you … Continue reading