Apple Design Design Fiction 101
Operationalizing Design Fiction for that Tier One Interaction Design Team
The Project
Apple, a pioneer in the personal computer industry, defined the vale of what Design could bring to an organization that intended to shape not just the utility of technology, but its meaning. Near Future Laboratory and Julian Bleecker were brought in to brief Apple's internal user-experience and interaction design team about Design Fiction in a '101' style workshop context to help them imagine harder, and to see how they could integrate Design Fiction into their existing processes.
Summary
An internal workshop that presented the value of Design Fiction for creative practice. It was conducted for the benefit of a design and creative team at Apple that desired to integrate Design Fiction and speculative practices into its toolbox of approaches and methodologies. The workshop consisted of lecture, discussion, Q&A and hands-on activities.
Written By: Julian Bleecker
Semantic Tags APPLEDESIGN FICTIONFACILITATIONLEARNING & DEVELOPMENTWORKSHOP
apple-design-design-fiction-101-workshopIn the fall of 2021, in the waning days of the Global Covid Pandemic, Near Future Laboratory was summoned to brief a core interaction design team at Apple. The topic was the burgeoning practice of Design Fiction with a consideration as to how it might be integrated into the ways of working within this design team.
There is very little that can be said about the workshop, the participants, and the specific questions and conversations that were raised as pertains the internal processes and methodologies that allows Apple to obtain superlative outcomes.